Global servers are live
Netmarble launched RF Online Next worldwide on PC, iOS and Android with full cross-play, following the Korea / Japan / Taiwan launch — 16 added languages including English. Official ↗
Your complete companion for RF Online Next. Three races, one war — swap Biosuits mid-fight, pilot Sacred Weapons, take the skies. Need something — items, classes, factions, guides — just search it.
What just happened and what's live right now — newest first.
Netmarble launched RF Online Next worldwide on PC, iOS and Android with full cross-play, following the Korea / Japan / Taiwan launch — 16 added languages including English. Official ↗
App-store pre-reg grants a Rare Biosuit Summon Ticket, Uncommon Rover summon tickets and Combat Support Packages by in-game mail. Website pre-reg adds an Epic Rover Flora Summon Chest, in-game credits and upgrade kits. See item database →
One Netmarble account carries your character across PC and mobile, and RvRvR scales to up to 450 players in a single faction battle. How the war works →
Fresh install? Don't read the whole wiki. Do these four things, in order, then go fight.
Bellato, Cora, or Accretia. This decides your race, your enemies, and your home turf. You can't swap it later — choose with your friends. Compare factions →
You're not locked to one class. Biosuits switch your combat role on the fly — tank a boss, then go ranged for PvP. Gear carries across forms. How it works →
Early levels are a tutorial. The real game is RvRvR territory control — get to the contested maps and learn where the enemy comes from before you commit to a fight.
Next is built around guild → server → world war. Solo is fine for leveling; everything that matters at endgame is organized. Find people before you need them.
Gear climbs a colour-coded quality ladder. Uncommon, Rare and Epic appear by name in Netmarble's pre-registration rewards; Set and Unique are RF-series staples. Enhancing gear to +6 is the first big power jump. Item database & enhancement →
The mechanics that make Next different from a stock MMO. All four are confirmed by Netmarble's launch materials.
A high-tech exoskeleton you swap in real time. No fixed class — six Biosuit classes cover ground, flight and sniper forms, with gear progression shared across every form.
Giant mechs summoned mid-battle. The Launcher delivers precision siege fire, the MAU charges enemy lines, and the Animus is an ultimate summon big enough to turn a battle.
Real-time aerial movement and fighting layered on top of ground war — verticality matters when you're picking a fight or escaping one.
Three races fight for territorial control across contested zones — scaling up through guild war → server war → world war, with up to 450 players in a single faction battle. The franchise's signature loop, modernized.
Ranked by combat role, matched to the six Biosuit roles on the Classes page (official class names aren't finalized). Filter by faction, and treat every letter as opinion until the live meta settles.
Directional starting points, not optimized stat spreads — the live meta isn't mapped yet, so there are no numbers here on purpose. The Biosuit swap means you can experiment without rerolling.
Heavy-weapon close-combat suit for burst damage. Lean survivability stats early so you can hold contested ground while you learn the maps.
Ranged-damage suit for the RvRvR pick-off game. Pairs with flight mobility to kite and reposition. Swap to a tank suit when a boss appears.
Built around timing Sacred Weapon summons for siege windows. A coordination role — most valuable inside an organized guild push.
Three races, three philosophies of war. Click a card for the infobox. Setting is drawn from the original RF Online; specific Next-era values are illustrative.
PC plays on keyboard + mouse and every action is remappable (no controller support). Set your binds in Settings → Combat → Hotkeys. Netmarble hasn't published a default-key chart, so we don't guess at specific keys.
The things everyone asks before they start. Full list on the FAQ page.